Go to this blog for full details on the announcement of Gundam Memories ~ Tatakai no Kioku. One small quibble: Japanese usually leaves singular and plural undefined. We silly Westerners default to singular when we shouldn’t. This could easily be read as “Memories of Battle” (as in, battle in abstract, indicating numerous battles) or “Memories of Battles.”
What caught my eye immediately is the very heavy similarity to Warriors Orochi (in the Dynasty Warriors family, a cross-over between that and Samurai Warriors games) in that mobile suits are separated into Melee Type, Sniper Type, and Speed Type (whereas Orochi was Power, Technical, and Speed). You are able to pick three mobile suits and, like Orochi, you can hot swap between these three while in a game stage.
This system was one of, if not the, best features about Warriors Orochi. Using this with Gundams seems to be a very interesting and promising idea from a gamer’s perspective.
Full series list below:
Mobile Suit Gundam
Mobile Suit Z Gundam
Mobile Suit Gundam Char’s Counterattack
Mobile Suit Gundam X
Gundam W Endless Waltz
Gundam Seed Destiny
Gundam 00 (including 2nd season)
Gundam 00: A wakening of the Trailblazer Movie
Gundam UC (Unicorn Gundam)
…Now personally, there’s nothing in here not to like. Even when I have my issues with a television show, I often find the mecha and even the characters refreshing when used in a video game.
Also, the more they stay away from retreading anything in existing Dynasty Warrior: Gundam games (or as I say it fast in loving Japanese, Gundam Musou) , all the better.
So, this actually makes me curious about how it’ll work out. The gameplay system is an immediate draw. We’ll have to see how it goes. – J
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