Building Bridges
This blog and this author seek to build cultural bridges with Japan and the people in it across geographic and linguistic barriers alike. By creating bonds, we can build a brighter future for everyone.Japanese Characters
If your computer is not set up for Japanese browsing, Japanese characters, such as the site tagline and the "FAQ" page, will not be properly visible. Look up "Japanese computing" on Google for help about these problems. Enjoy the blog. - JLearn Japanese Online
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Tag Archives: nihongo
Dokodemo: Anywhere You Are
何処でも(どこでも) Dokodemo (anywhere) is a kindred spirit of itsudemo, a companion that frequently appears in similar contexts. The “doko” represents “What place?” and the “demo” represents “regardless,” so it means regardless of location. That is, anywhere.
Itsuka: Someday, Maybe Far Away
何時か(いつか) Just like I mentioned with nanika, the “ka” in “itsuka” demonstrates uncertainty. That’s because it’s part of a word, not a particle at the end of a sentence. In a way, “ka” always projects uncertainty; we just usually interpret it … Continue reading
Nanika: Something Or Other
何か(なにか) This follows up my post on itsudemo, where I explained why this should be read as “anytime” (as in, “at any time”) from a few points of view. You’ll see why below. It was inspired by a little slice … Continue reading
Social Graces in Japan: A Quick Lesson
The Situations This is an exchange between different characters of the Japan-produced video game, Tales of Rebirth, which sadly never made it to America. These are loose translations I am providing to illustrate the situations, both involving a newly joined … Continue reading
Informal Japanese: Why It’s Important
Not Every Situation Is Formal One of the real, visceral failings of standard Japanese courses is that they only teach the formal versions of verbs in the classroom. Granted, this is good for academic situations, the conduct of professional business, … Continue reading
Japanese Language: Do You Like Me?
Sweet-Talking Video Game Demon Girls This is a dialog in Persona 2: Innocent Sin, the first version of two games that were both labeled Persona 2. I have not tried the second, but I have very fond memories of the … Continue reading
Posted in Japanese, Languages
Tagged dialog, Innocent Sin, Japanese, language, nihongo, Persona, relationships
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